ACT:∞ (K1_ARt.BRIDGES. WIEN⇄SARAJEVO / EIDOLON44º)

This public AR installation was presented in city squares across Sarajevo and Wien as part of the K1_ARt.BRIDGES. and EIDOLON44º curated program. The work engaged audiences through interactive, research-driven media that explored historical and cultural narratives.

Project was curated by the Markus Wintersberger in collaboration with Belma Bešlić-Gál and Gorcin Dizdar.

Project web site:
https://k1-art.net/home/

ACT:∞ = ACTbyINFINITY / PoKreni:beskonačno

An immersive augmented-reality artwork staged simultaneously in the public plazas located in front of the National Theatre in Sarajevo and Vienna.

ACT:∞ invites visitors to step into a shared, trans-urban stage. Through geo-anchored AR, each movement alters the viewer’s vantage point, revealing shifting overlays of architectural landscapes, archival fragments, whispered cues and fragments of spoken text—traces of histories and memories the two venues hold in common or complementing the epoch together. Walking becomes choreography: with every step, time dilates and perspectives pivot, collapsing distance between locations into a single experiential axis. Visitors can “tune” the artwork by turning their bodies—foregrounding Sarajevo or Vienna—or pause to let strata of image and sound settle into momentary tableaux all while spatial audio braids musical performances from both sites into a living score.

Accessible on personal devices, the work requires no stage set; the plazas themselves perform. ACT:∞ frames public space as a memory instrument, where bodies are the controllers and movement is the script—an ever-changing act of remembrance that loops between places, times, and audiences without beginning or end.

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ACT:∞ = ACTbyINFINITY / POkreni:beskonacno

Djelo digitalno proširene stvarnosti (AR) postavljeno istovremeno na javnim trgovima ispred narodnih pozorišta u Sarajevu i Beču. ACT:∞ poziva posjetioce da zakorače na zajedničku, trans-urbanu scenu. Kroz geolociranu AR tehnologiju, svaki pokret mijenja vizuru posmatrača, otkrivajući pomične slojeve arhitektonskih pejzaža, arhivskih fragmenata, šaptanih naznaka i isječaka govorenog teksta—tragove historija i sjećanja koja ova dva prostora dijele ili zajedno nadopunjuju u istoj epohi.

Hodanje postaje koreografija: svaki korak mijenja protok vriemena, a perspektive se obrću, sabijajući udaljenost između lokacija u jednu svojevrsnu transverzalu. Posjetioci mogu “podešavati” djelo pokretom i rotiranjem svojih tijela—dovodeći u prvi plan Sarajevo ili Beč—ili zastati kako bi se slojevi slike i zvuka stopili zajednoa sve to dok uronjeno u prepleteni i u trodimenzionalnom prostoru prisutan zvuk muzičke izvedbe s obje lokacije, svojvrsne žive partiture.

Dostupno na ličnim pametnim uređajima, djelo ne traži scenografiju; ACT:∞ uokviruje javni prostor kao instrument pamćenja, gdje su tijela posjetilaca kontroleri, a pokret je scenarij—neprestano mijenjajući čin prisjećanja koji kruži između mjesta, vremena i publike.

Tiny Narratives–Universal Impacts | MODE 25

Presented at MODE 25 at Anglo-American University in Prague, this session explored the power of small-scale narratives to create universal impacts on environmental issues and motion design pedagogy.
The focus was on translating student experiences, discussions and understanding of the energy, water and natural resources thoughtful use into motion design work formatted to be presented on the Media Facade of the burj Khalifa, largest media screen in the world.

This motion pedagogy collaborative project was developed and implemented with Associate Professor Pouya Jahanshahi from Oklahoma State University. The presentation demonstrated research-driven workflows that enhance teaching and learning. Emphasis was placed on reusable pipelines for motion design creation,  narrative assembly, and dissemination, supporting curriculum development and student media mapping projects.

By engaging peer and community reviewers, the session highlighted the broader relevance of our academic work. MODE conference proceedings will publish our collaboration making it accessible to broader academic community. This scholarship provided students with real world professional experience designing and developing motion design work within the requirements of the actual burj Khalifa open call and template for motion desig work production..

Weaving Bridges: Cross-cultural Collaboration in Motion Design

This presentation, delivered at AIGA DEC Weave 2025 at Illinois State University, focused on methods for fostering cross-cultural collaboration in motion design education. It highlighted practical strategies to integrate diverse perspectives into student projects and collaborative workflows.

AIGA DEC Weave 2025
Illinois State University, Normal, IL | June 12–13, 2025

https://educators.aiga.org/2025-aiga-design-educators-conference/

Research-driven workflows were emphasized, showing how media production can be transformed into outputs that are pedagogically relevant. These methods support curriculum development, student capstones, and hands-on learning experiences across cultural contexts.

The session also discussed the broader impact on scholarship and service, noting how peer and community review validates approaches and strengthens international partnerships. By connecting academic, professional, and public audiences, this work contributes to sustainable design education practices.

ReImagining the Past: Immersive Visit to Al-Jazirah Al-Hamra

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CONNECTIONS: Exploring Heritage, Architecture, Cities, Art, Media International conference held at the University of Kent organized by AMPS, Canterbury, UK / June 2020

My virtual presentation titled ReImagining the Past: Immersive Visit to Al-Jazirah Al-Hamra presented the research work developed in the framework of the EFRG grant from AUS University. Together with my CO-PI prof. Sohail Dahdal a range of prototypes has been tested exploring the modes of presentation using AR/VR technologies to tell the stories about sites of cultural heritage related to the Al Jazirah Al Hamra (The Red Islan) in the Emirate of Ras Al Khaimah, UAE. The results of this research and excerpts of the VR prototypes are presented in the format of an experimental documentary.

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Museums in Arabia – Wadi al Helo

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As part of the conference Museums in Arabia held at King’s College in London, I have presented a collaborative project Wadi al Helo as a case study of a prototype for using VR technologies for virtual visits to sites of cultural heritage. The presentation was well received and conference attendees had an opportunity to test the prototype in a small-scale setup format.

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Storytelling in VR – Wadi Al Helo

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Wadi al Helo, arabic for sweet valley, is located in the eastern area of the Emirate of Sharjah. The valley with its historic village and several watchtowers plays an important role in the history of the Emirate, and as a cultural heritage site for the whole United Arab Emirates. As part of ‘Sharjah’s Gateway to Trucial States’ project (SGTS) the site is part of Sharjah’s bid to be included with seven more emirate cultural heritage sites on the prestigious list of World Heritage Sites by UNESCO.

The Wadi Al Helo project is a collaborative research project between the American University of Sharjah (College of Architecture, Art and Design), University of the Arts Berlin (Germany), and New York Universities NTSI Lab initiated by Prof. Zlatan Filipovic with the goal to develop several installations that feature the stories of the valley using different media, and to support Sharjah’s SGTS project.

Storytelling with Virtual Reality: A virtual reality (VR) application was developed by Zlatan Filipovic (AUS), Pablo Dornhege (UdK), and Felix H. Beck (NYUAD) from June–September 2018 and presented on September 25 (6–8pm) at the American University of Sharjah (Media studio: AD1-104, Small gallery: AD1-101). The showcased framework supports immersive storytelling about Wadi al Helo, featuring several historic watchtowers, the archaeological remains of a village, and the wadi itself protected by surrounding mountains. “A significant example of a naturally protected agricultural valley within mountains. It is reached through a riverbed or valley, along the caravan route, with watchtowers located at the entrance of the valley to protect from raiders. It was safe territory, allowing people to work in agriculture and export their products to coastal areas.”

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54M1R / Collegium Artisticum 2016

54M1R

U okviru godisnje izlozbe Collegium Artisticum predstavio sam rad 54M1R iz serije PR0570R1 5J3C4NJ4.
Alternativni proces nastanka ove panoramske fotografije fasade bivse kasarne "Marsal Tito" u Sarajevu moze se kategorisati u "slit scan" projekte.
Sadrzaj digitalno nadopunjene realnosti kreiran za ovaj rad nadopunjen je slikom i kratkom sekvencom tekstualnih sadrzaja koji u slojevima gradjenim preko inicijalne slike uspostavljaju kratku narativnu strukturu.

Naziv rada / PR0S70R1 5J3C4NJ4 – 54M1R
godina nastanka / 2015
tehnika / digitalna fotografija

AR / AURASMA digitalni kanal: zlatanf

7H47 U5ED 70 BE 4 P47H / Connectivity – Tashkeel

7H47 U5ED 70 BE 4 P47H / 2L474N F1L1P0V1C

7H47 U5ED 70 BE 4 P47H is a work from a series 7HE PL4CE5 0F MEM0RY an ongoing exploration of the technological capabilities of portable smart imaging devices and the ways in which the panoramic image contents are created. This exploration PU5HE5 an alternative method of CON7R0L of the very process of mapping the landscapes. To say that the works are created by a smartphone in the mode of a panoramic image capturing is not enough. The algorithms for image stitching are expecting a certain visual information that expects a single point perspective. That place of pushing the technology in to the UNKN0WN and UNEXP3C73D is a first step in breaking of the rules and exploring with the control of the ERR0R.
My decision is to M0V3 from the expected and map the landscapes with a constant change in the vantage point. This process of the construction of the space/place sometimes lasts even several minutes. The process of selection of the content in various planes ranging from foreground, middle and background affects the C0N57RUC710N process of stitching the image.
In a way I change my role from a passive observer of the landscape to a 5C4NNER.

http://tashkeel.org/exhibitions/connectivity

PR0570R1 5JEC4NJ4 | 7HE PL4CE5 0F MEM0RY

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umjetnicka galerija bosne i hercegovine
UMJE7N1CK4 G4LER1J4 BO5NE 1 HERCEG0V1NE
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prostori sjecanja | the places of memory
PR0570R1 5JEC4NJ4 | 7HE PL4CE5 0F MEM0RY
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zlatan filipovic
2L474N F1L1P0V1C
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OTV4R4NJE U7OR4K 7PM
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Umjetnicko/istrazivacki projekat i izlozba PR0570R1 5JEC4NJ4 | 7HE PL4CE5 0F MEM0RY autora Zlatana Filipovica, pedagoga i umjetnika iz Sarajeva donisi jedan novi opus propitivanja uloge i uticaja digitalnih tehnologija na savremeni umjetnicki izraz.
Prostor polaznih tacaka u kreiranju digitalnih panoramskih zapisa u ovoj seriji nalaze se na lokaciji Sarajeva i Sarze (Sharjah) u Ujedinjenim Arapskim Emiratima.
Iako na prvi pogled panorame izgledaju sasvim realisticni prikazi pomenutih prostora odredjena doza neobicnog i drugacijeg raslojava planove ovih prostora posmatrac ubrzo pocinje da uvidja jednu novu dimenziju transformacije i popunjavanja prostora elementima koji u izvornosti poticu sa tih lokacija.

Materijalnu i staticnu dimenziju digitalnih foto radova nadopunjuje digitalni dinamicka augumentacija (AR augmented reality) komponentu rada kojij ce posjetioci moci pristupiti uz kositenje programa/aplikacije dostupne za iOS i android uredjaje. (Aurasma AR)

Digitalno nadopunjena realnost (AR) je polje koje Filipovic u svom pedagoskom i kreativnom radu vec neko vrijeme istrazuje.
U oviru izlozbe biti ce predstavljen i prototip AR monografije, projekta u razvoju a ciji je cilj kreiranje aplikacije za iOS/android uredjaje sa fokusom na predstavljanje umjetnika, galerija i institucija kulture.

"Art challenges Technology and Technology inspires the Arts …" – John Lasseter